Logan
Player: Andrew K. Adams
Race: Halfblood
Profession:

ST: 12   Vision: 14
DX: 15   Hearing: 16
IQ: 13   Smell: 14
HT 12   Will: 11

Basic Speed 6.75
Move 7

Thrust damage: 1d-1
Swing damage: 1d+2

Passive defense: 5
Armor: 2
Shield: 3
Other: 0

Damage resistance: 4
Armor: 3
Other: Toughness 1

Advantages
Halfblood (with spell using secret -10) 0
Magical Aptitude II 0
Longevity 0
Literacy 5
Toughness 10
Absolute Direction 5
Magical Aptitude III 10
Alertness +2 10

Disadvantages
Social Stigma (Halfblood -2) 0
Secret (Spell-using Halfblood) 0
Enemies (A single formidable individual appearing on a 6 or less) -5
Sense of Duty (Companions - Zorith) -9
Phobia (Horses) -5
Code of Honor (Pirate's code applied to Military service) -5
Compulsive Behavior (Obsessive Compulsive on Neatness) -5
Dellusion (The Chosen One) -10
Age: 37         Total points: 181
Height: 6'1"         Unspent points: 0
Weight: 180lbs         Money:

Encumbrance
None (0) 24
Light (-1) 48
Medium (-2) 72
Heavy (-3) 144
X-Heavy (-4) 240

Active defense   +PD
Dodge: 5 10
Parry: 8 13
Block: 8 13
 

Weapons type damage skill
Short sword cut sw 18
Short sword imp thr 18
Large Knife cut sw-2 14
Large Knife imp thr 14
Javelin imp thr+1 10
Short Bow imp thr 14
Javelin (throwing) imp thr-1 11
Small Knife (throwing) imp thr 12

Ranged weapons SS Acc half max
Short Bow 12 1 120 180
Javelin (throwing) 10 3 18 30
Small Knife (throwing) 11 0 7 12

Quirks
Loves the ocean (especially any plans concerning ocean travel) -1
Bossy (loves to give orders) -1
Hates greed -1
Vow (will not use offensive magic) -1
Secret (heritage) -1

Point summary
Attributes 108
Advantages 40
Disadvantages -39
Quirks -5
Skills 42
Spells 35

Possessions cost weight
Heavy Leather Armor +1 DR, 0 casting penalty 0 15
Medium Shield 0 15
Short Sword Flaming +2 post-damage 0 2
Large Knife 0 2
Short Bow 0 2
Quiver 0 .5
Arrows (8) 0 1
Iron Arrows (2) 0 1
Javelin (3) 0 1.5
Throwing Dagger (2) 0 2
Subtotal on body 42
 
Personal Basics 0 1
Rope, 10 yards 0 3
Food, 1 week 0 10
Winter Clothes 0 6
Subtotal in pack 20
 
Ruby Ring
4 pt. Emmelstone
Silver Wand
Ring of Keen Hearing +2
Ring of Blocking (skill level 16)
Total 62

Character's background

Logan was born of a male Flan-Acar and the hedge-wizard of Bradith, Alexas, his mother. Upon his mother's death, Logan headed east with a friend of Alexas's, Archen. Arriving at Kreb, and under the guidance of Archen, Logan joined the Southland Naval Military at Kreb. Logan was enjoying life as a member of Kreb's Navy until he found himself torn between his Sense of Duty and his Code of Honor when a drunk fellow officer, Darnith, murdered a Halfblood. Logan, upon confronting Darnith, soon was on the defensive as Darnith in his druken state attacked. In the ensuing battle Logan inflicted a fatal wound and upon hearing that Darnith's father Tullith, a wealthy Nobel, was after him, Logan was asked to "go on a leave of absence" from the Corp.

Character's appearance

Logan is 37 years old. He is above average height with an athletic build. His complexion, unlike most Halfbloods, is well tanned from the many years that he spent with the Navy. This, along with the fact that Logan likes to wear a bandana over his head (also a trait aquired from his years with the Navy), allows him to "casually" hide his heritage, although he never lies about it when confronted. Moreover, due to his obsessive compulsive behavior and strict military training, Logan's attire is usually spotless and well kept. Until a better outfit comes along, Logan wears his old Navy officer's uniform with the rank & insignia removed.

 
pts Skill type level
1 Southland (with 1 free point) LG 10
2 Old Acarian LG 10
2 Acarian Runes MH 12
1 Acarian Lore MV 10
½ Brannic LG 6
 
2 Shield PE 16
16 Shortsword PA 18
2 Bow PH 14
½ Knife PE 14
0 Spear (Default DX) PA 10
0 Knife Throwing (Default DX) PE 11
0 Spear Throwing (Default DX) PE 11
 
½ Swimming PE 14
½ Climbing PA 13
½ Running PH 12
 
½ Leatherworking ME 12
½ Mechanic (Ocean going vessel) MA 11
½ First Aid ME 12
 
½ Boating PA 13
1 Seamanship ME 13
1 Navigation (+3 Absolute Direction) MH 14
½ Naturalist MH 10
½ Survival (Beach) MA 11
1 Survival (Woodland) MA 12
½ Tracking (+2 Alertness) MA 13
 
2 Stealth PA 15
½ Tactics MH 10
½ Escape PH 12
0 Camouflage (Default Woodland Survival) ME 10
0 Shadowing (Default Stealth) MA 11
 
4 Hit Location (Short Sword) MN 3
 

pts Spell college time cost dur level
1 Find Weakness MH 14
1 Weaken MH 14
1 Restore MH 14
1 Rejoin MH 14
1 Repair MH 14
6 Armor MH 1s 2 per DR 1m 17
4 Shield MH 1s 2 per PD 1m 16
 
1 Haste MH 2s 2 per 1 1m 14
1 Great Haste MV 10s 5 10s 13
1 Glue MH 1s 3 per hex 1m 14
1 Apportation MH 1s varies 1m 14
1 Slow Fall MH 1s 1 per 50lbs 1m 14
1 Wallwalker MH 1s 1 per 50lbs 1m 14
1 Levitation MH 2s 1 per 80lbs 1m 14
1 Flight MV 2s 5c, 3m 1m 13
 
1 Light MH 1s 1 1m 14
1 Continual Light MH 1s varies varies 14
1 Darkness MH 1s 4 1m 14
1 Blur MH 2s 1 per skill 1m 14
1 Hide MH 5s 1 per sense 1h 14
1 Invisibility MH 3s 5 1m 14
1 Night Vision MH 1s 3 1m 14
1 Hawk Vision MH 2s 4 1m 14
 
1 Detect Magic MH 5s 2 inst 14
1 Ignite Fire MH 14
 
1 Hang Spell MH 10s var 1h 14
 
1 Itch MH 14