# $Id: carynth.txt,v 1.5 2005/09/16 21:32:51 ksulliva Exp $ # Basic information: Character Name and Player Name Name: Carynth Player: Alaina Tritt # Character information race: Southlander age: 17 profession: height: 5'2" weight: 116 unspent points: 8 # Stats. ST: 14 / 36 DX: 14 / 45 IQ: 10 / 0 HT: 12 / 16 # Senses and will. vision: 15 hearing: 15 smell: 15 will: 11 # Basic Speed is (DX+HT)/4, keep fractions. Move is basic speed plus # (running skill)/8, rounded down, minus encumbrance. #basicspeed: 6.5 #move: 8 # Active defenses. Two numbers; the first is the raw score, the # second adds in your usual PD. dodge: 7 / {14} parry: 9 / {16} block: 9 / {16} # Passive Defense: level, then armor description. armor pd: 4 / heavy leather shield pd: 3 / med shield other pd: 0 # Damage Resistance. "Toughness" goes under "other DR" as "1 / toughness" armor dr: 2 / acarian heavy leather other dr: 1 / toughness @a: Alertness 4 / 20 @a: Combat Reflexes / 15 @a: Toughness / 10 @a: Night Vision / 10 @a: Animal Empathy / 5 @a: Rapid Healing / 5 @d: Stubborn / -5 @d: Impulsive / -10 @d: Miserly / -10 @d: Bloodlust / -10 @d: Truthfulness / -5 @d: Social Stigma (female) / -5 @q: Just as good as any man / -1 @q: Lucky color: blue / -1 @q: Carries momento of fiance / -1 @q: Comaraderie with Merith / -1 @q: Distrusts Logan less than Zorith / -1 @s: Spear / PA / 13 / 1 @s: Spear Throwing / PE / 16 / 4 @s: Knife Throwing / PE / 16 / 2 @s: Shortsword / PA / {16} / 8 @s: Hit Location (shortsword) / PH / +3 / 4 @s: Shield / PE / {16} / 4 @s: Brawling / PE / {15} / 2 @s: @s: Cooking / ME / {11} / 2 @s: First Aid / ME / {11} / 2 @s: Naturalist / MH / {11} / 6 @s: Tracking / MA / {11} / 4 @s: Stealth / PA / {14} / 2 @s: Swimming / PE / {14} / 1 @s: Climbing / PA / {14} / 2 @s: Jumping / PE / {14} / 1 @s: Running / PH / 12 / 4 @s: Riding / PA / 13,17 / 1 @s: Acrobatics / PH / {14} / 4 @s: @s: Merchant / MA / 10 / 2 @s: History (Southland) / MH / 8 / 1 @s: Brannig / spec / / 1 @p: Spear / 4 @p: Javelins (3) / 6 @p: Med shield / 15 @p: Med dragnscale shield / 15 @p: gold ring (10sp) / 0 @p: Magic shortsword (+2 hit, +1 dam, shatterproof) / 2 @p: Necklace from tomb / 0 @p: Heavy leather armor, +2PD / 20 @p: jumping shoes @p: Subtotal on body / {47} @p: @p: Winter clothing / 5 @p: Personal Basics / 1 @p: silverware (damaged, 10sp) / 1 @p: Bronze shortsword / 2 @p: Piece collection @p: Subtotal / {9} @p: @p: Total / {56} # Background. Give a quick 1-paragraph rundown on your character's # life up to now. This should be expanded in another document. $background: Carynth grew up in a small village east of Elwin. She was set apart by being stronger and faster than most of the boys her age. By nature a loner, she would often find refuge from the other kids in a formation of grey stones at the edge of the village. The stones were reputed to be haunted, but often hid in a small cave there. One night in early August when she was 16, she heard a howl of pain and triumph, almost a mental rather than a physical noise. The next evening when Carynth was out in the fields a ghastly Flan Acar flew into the village accompanied by several beasts. The beasts ravaged all those who stood in their way. The Flan Acar vanished into the cave in the stones. He reappeared and flew away. When Carynth returned, she found that Hiram, the son of the blacksmith and her bethrothed, was one of the ones slain by the beasts. She also found that the cave had widened into an entrance to an ancient Acarian tomb. Though the tomb was already looted, Carinth put together a suit of black Acarian armor from the remains and set out to find the Flan Acar and exact vengeance. $ # Appearance. Same as background $appearance: Carynth is small but very solidly built. Though she has had little formal weapons training, she moves with the grace of a warrior and has quickly picked up the shortsword and spear. $ # Weapons: Item name, damage type, damage, skill. Note that weapons # and missile weapons which you own should also be listed under # possessions. Examples: # @w: Short sword / cut / 1d+2 / 12 # @w: Short sword / impale / 1d-1 / 12 # @w: Short box / impale / 1d-1 / 13 @w: Magic short sword / thr.imp / 1d+1 / 18 @w: / sw,cut / 2d+1 / 18 @w: Short sword / thr,imp / 1d / 16 @w: / sw,cut / 2d / 16 @w: Spear (1h) / thr,imp / 1d+2 / 13 # Missiles (also put them under weapons for damage & skill) # Item name, snap shot, accuracy, 1/2 range, max range # @m: Short box / 12 / 1 / 120 / 180 @m: Spear (thrown) / imp / 1d+2 / 16 / 11 / 2 / 13 / 20 @m: Javelin (thrown) / imp / 1d / 16 / 10 / 3 / 13 / 35 save: yes # All done!