prime stats: Strength and Constitution
Profession Bonuses: Armor Group +10, Body Development +10, Combat Maneuvers +10, Weapon Group +20
Everyman Skills (*2): Situational Awareness:Combat, Leadership, Frenzy, any one non-Restricted Combat Maneuver, Boxing, Wrestling
Prime Stats: Constitution and Strength
Base Lists: None
Profession Bonuses:
Skill Costs:
Everyman Skills:
Occupational Skills:
Restricted Skills:
Training Package Costs:
Guardian..............28
Weapon Master.........31